Very Early Prototype of Endless Runner based on climate change.

Jump and Slide not yet working, and have run into issues with my collectable Plastic Bottles showing up. 

Comments

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I love the geometric design as well as the bright colours. I find it interesting how you used a bird flying along instead of someone running, makes it a bit more unique than others. I can only say that maybe changing the camera angle so the player can see further ahead at what's coming at them.  

i love the bright colours in the low poly style and cute bird character which will help appeal to younger audience and that will also help younger people to understand the effects of climate change. younger generations will be effected the most by climate change so appealing to a younger audience will help make a differnece in the future as well as some slighty older generation to take action now. i think the collectables being plastic bottles is a great was to show a common cause of polution but i think you should think of other was polution is caused to show the audience other ways they can help the environment, for example think of unique obstacles and collectables that can show the difference between a healthy planet and a poluted one.

high points:

  • i really like the art style and 3D models, the low-poly style is consistent and works really well
  • the character and animations are unique and well-made, fitting well with the game's environment

suggested improvements:

  • the camera angle is almost top-down, perhaps adjusting it so that you can see a bit further ahead will help players anticipate obstacles